whats better then a watermark so i cant see it in my scene view and i have a script i wrote for slo motion and id like to make it so can limits its use time and have a bar that goes down withit and then the bar regenerates over time. heres the script if u want to edit it
using UnityEngine;
using System.Collections;
//Hold Left Shift for SloMo
public class ShiftForSloMo : MonoBehaviour {
public int SetSlomoSpeed = 0;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if(Input.GetKeyDown(KeyCode.LeftShift))
Time.timeScale = SetSlomoSpeed + .3f;
if(Input.GetKeyUp(KeyCode.LeftShift))
Time.timeScale = 1f;
}
}